Critical Piercing Chart

Die Roll Result
01-40 Weapon Critical Damage
41-42 Weapon arm pierced. Drop weapon. no attack for 1d6 rounds. N/A with shield.
43-44 Weapon arm pierced. Drop weapon. no attack for 1d6 rounds.
45-46 Shield arm pierced. Drop shield. Flat footed 1d6 rounds. N/A DC 16 Dexterity Check
47 Shield arm pierced. Drop shield. Flat footed 1d6 rounds.
48-49 Knee pierced. Knocked prone 1d6 rounds, no dexterity bonus to AC. N/A DC 16 DEX Check.
50 Knee pierced. Knocked prone 1d6 rounds, no dexterity bonus to AC.
51-52 Chest pierced. Incapacitated 1d4 rounds. N/A if shielded.
53-54 Chest pierced. Incapacitated 1d4 rounds.
55 Abdomen pierced. Incapacitated 1d4 rounds. N/A id shielded.
56 Abdomen pierced. Incapacitated 1d4 rounds.
57-58 Head struck. Unconscious for 1d6 rounds. N/A if helmed. See Special
59-60 Head struck. Unconscious for 1d6 rounds. See Special
61-90 Double weapon critical damage
91-92 Double weapon critical damage. Chest pierced. Incapacitated. Death in 1d8 rounds. N/A if shield.
93-94 Double weapon critical damage. Chest pierced. Incapacitated. Death in 1d8 rounds.
95-96 Double weapon critical damage. Throat pierced. Incapacitated. Death in 1d8 rounds. N/A if helmed.
97 Double weapon critical damage. Throat pierced. Incapacitated. Death in 1d8 rounds.
98-99 Double weapon critical damage. Head pierced. Immediate death. N/A if helmed.
00 Double weapon critical damage. Head pierced. Immediate death.

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Critical Piercing Chart

Trellheim - The Borr Barony pkerby evanst