Grinkle

Description:

Grinkle Hobgoblin Rogue – Henchman
Hobgoblin
Rogue level 1
Init 3; Senses Darkvision 60; Perception +5
DEFENSE
AC 15, Touch 13, flat footed 12 ( Leather, Shield, none)
(
3 Dex, +2 armour)
hp 11
Fort +2, Ref +5, Will +1
OFFENSE
Speed 30
Melee
Single Attack Sword, short +0 (1d6/19-20) or Shortbow +3 (1d6 X3)
Full Attack Sword, short +0 (1d6/19-20) or Shortbow +3 (1d6 X3) range 70
Space 5ft.; Reach 5
Special Attacks
Sneak Attack Sneak attack at an extra (D6) 1
STATISTICS
Str 10, Dex 17, Con 14, Int 15, Wis 12, Chr 8
Base Attack 0 CMB 0; CMD 13
Feats
Armour Prof Light,
Simple Weapon Proficiency,
Stealthy: +2 Escape Artist +2 Stealth
Skills Acrobatics 7, Appraise 6, Bluff 3, Climb 4, Diplomacy -1, Disable Device 7, Disguise -1, Escape Artist 9, Intimidate -1, Linguistics 6, Perception 5, Sense Motive 5, Stealth 13, Swim 0
Languages Common, Goblin
SPECIAL ABILITIES
Trap finding Can find magical traps

Bio:

Grinkle

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